Objective C 语言 实现交互式转场

Objective-C阿木 发布于 16 天前 5 次阅读


Objective-C 交互式转场实现技术详解

在iOS开发中,转场(Transition)是用户界面动画的重要组成部分,它可以让用户感受到应用的生命力和活力。交互式转场(Interactive Transition)则更进一步,允许用户通过触摸屏幕来控制转场动画,增加了用户与应用的互动性。本文将围绕Objective-C语言,详细介绍如何在iOS应用中实现交互式转场。

交互式转场在用户体验中扮演着重要角色,它可以让用户在应用的不同视图之间平滑过渡,同时提供一种直观的交互方式。在Objective-C中,我们可以通过使用`UINavigationController`和`UIViewControllerTransitioningDelegate`来实现交互式转场。

准备工作

在开始编写代码之前,我们需要确保以下几点:

1. Xcode环境已经安装。

2. 创建一个新的iOS项目,并选择Objective-C作为编程语言。

3. 确保项目中包含了必要的框架,如`UIKit`和`QuartzCore`。

实现步骤

1. 创建转场代理

我们需要创建一个转场代理,它将负责管理转场动画。在Objective-C中,我们可以通过实现`UIViewControllerTransitioningDelegate`协议来创建一个自定义的转场代理。

objective-c

@interface CustomTransitioningDelegate : NSObject <UIViewControllerTransitioningDelegate>

@property (nonatomic, strong) UIViewController presentingViewController;


@property (nonatomic, strong) UIViewController presentedViewController;

- (id)initWithPresentingViewController:(UIViewController )presentingViewController presentedViewController:(UIViewController )presentedViewController;

@end

@implementation CustomTransitioningDelegate

- (instancetype)initWithPresentingViewController:(UIViewController )presentingViewController presentedViewController:(UIViewController )presentedViewController {


self = [super init];


if (self) {


_presentingViewController = presentingViewController;


_presentedViewController = presentedViewController;


}


return self;


}

- (UIViewControllerAnimatedTransitioning )animationControllerForPresentedController:(UIViewController )presentedController presentingController:(UIViewController )presentingController {


return [[CustomAnimationController alloc] initWithPresentingViewController:presentingViewController presentedViewController:presentedViewController];


}

- (UIViewControllerAnimatedTransitioning )animationControllerForDismissedController:(UIViewController )dismissedController {


return [[CustomAnimationController alloc] initWithPresentingViewController:dismissedController presentedViewController:dismissedController];


}

@end


2. 创建转场动画控制器

接下来,我们需要创建一个自定义的转场动画控制器,它将负责实现转场动画的逻辑。

objective-c

@interface CustomAnimationController : NSObject <UIViewControllerAnimatedTransitioning>

@property (nonatomic, strong) UIViewController presentingViewController;


@property (nonatomic, strong) UIViewController presentedViewController;


@property (nonatomic, strong) UIViewControllerContextTransitioning context;

- (instancetype)initWithPresentingViewController:(UIViewController )presentingViewController presentedViewController:(UIViewController )presentedViewController;

@end

@implementation CustomAnimationController

- (instancetype)initWithPresentingViewController:(UIViewController )presentingViewController presentedViewController:(UIViewController )presentedViewController {


self = [super init];


if (self) {


_presentingViewController = presentingViewController;


_presentedViewController = presentedViewController;


}


return self;


}

- (void)animateTransition:(id<UIViewControllerContextTransitioning>)transitionContext {


self.context = transitionContext;



// 获取转场视图的尺寸


CGRect presentingFrame = self.presentingViewController.view.frame;


CGRect presentedFrame = self.presentedViewController.view.frame;



// 创建转场视图


UIView containerView = [transitionContext containerView];


containerView.userInteractionEnabled = NO;



// 添加转场视图到容器视图


[containerView addSubview:self.presentedViewController.view];



// 根据转场类型设置视图的初始状态


if ([transitionContext isPresenting]) {


self.presentedViewController.view.frame = CGRectMake(presentingFrame.size.width, 0, presentedFrame.size.width, presentingFrame.size.height);


} else {


self.presentedViewController.view.frame = CGRectMake(-presentingFrame.size.width, 0, presentedFrame.size.width, presentingFrame.size.height);


}



// 设置动画


[UIView animateWithDuration:[self transitionDuration:transitionContext] animations:^{


if ([transitionContext isPresenting]) {


self.presentedViewController.view.frame = presentedFrame;


} else {


self.presentedViewController.view.frame = CGRectMake(-presentingFrame.size.width, 0, presentedFrame.size.width, presentingFrame.size.height);


}


} completion:^(BOOL finished) {


[transitionContext completeTransition:finished];


self.context = nil;


}];


}

- (NSTimeInterval)transitionDuration:(id<UIViewControllerContextTransitioning>)transitionContext {


return 0.5;


}

@end


3. 设置转场代理

我们需要将自定义的转场代理设置到导航控制器中。

objective-c

- (void)viewDidLoad {


[super viewDidLoad];



// 创建转场代理


CustomTransitioningDelegate delegate = [[CustomTransitioningDelegate alloc] initWithPresentingViewController:self presentedViewController:self.navigationController.viewControllers[1]];



// 设置转场代理


self.navigationController.transitioningDelegate = delegate;


self.navigationController.modalPresentationStyle = UIModalPresentationCustom;



// 跳转到下一个视图控制器


[self.navigationController pushViewController:self.navigationController.viewControllers[1] animated:YES];


}

总结

通过以上步骤,我们成功地在Objective-C中实现了交互式转场。用户可以通过触摸屏幕来控制转场动画,增加了应用的互动性和用户体验。在实际开发中,可以根据需求调整转场动画的样式和效果,以适应不同的应用场景。

注意事项

1. 在实现交互式转场时,需要注意性能问题,避免动画过于复杂导致应用卡顿。

2. 在设置转场代理时,确保正确处理了转场动画的完成和取消。

3. 在使用自定义转场动画时,注意遵守`UIViewControllerTransitioningDelegate`协议的要求。

相信读者已经对Objective-C中的交互式转场有了更深入的了解。在实际开发中,灵活运用这些技术,可以打造出更加生动、有趣的用户体验。