Objective C 语言 媒体资源管理

Objective-C阿木 发布于 16 天前 5 次阅读


摘要:随着移动设备的普及,媒体资源管理在iOS开发中扮演着越来越重要的角色。本文将围绕Objective-C语言,探讨媒体资源管理的相关技术,包括媒体播放、媒体录制、媒体资源检索等,旨在为iOS开发者提供一定的技术参考。

一、

媒体资源管理是iOS开发中的一项重要技术,涉及到音频、视频、图片等多种媒体类型。在Objective-C语言中,我们可以通过使用AVFoundation框架来实现媒体资源的播放、录制和检索等功能。本文将详细介绍这些技术,并给出相应的代码示例。

二、媒体播放

1. AVPlayer

AVPlayer是AVFoundation框架中用于播放媒体资源的主要类。以下是一个简单的AVPlayer播放视频的示例代码:

objective-c

import <AVFoundation/AVFoundation.h>

@interface ViewController : UIViewController <AVPlayerDelegate>

@property (strong, nonatomic) AVPlayer player;

@end

@implementation ViewController

- (void)viewDidLoad {


[super viewDidLoad];



// 创建播放器


self.player = [[AVPlayer alloc] init];



// 设置播放器代理


self.player.delegate = self;



// 创建播放器资源


NSString path = [[NSBundle mainBundle] pathForResource:@"movie" ofType:@"mp4"];


AVURLAsset asset = [[AVURLAsset alloc] initWithURL:[NSURL URLWithString:path]];


AVPlayerItem item = [[AVPlayerItem alloc] initWithAsset:asset];


[self.player replaceCurrentItemWithPlayerItem:item];



// 创建播放器图层


AVPlayerLayer playerLayer = [[AVPlayerLayer alloc] init];


playerLayer.player = self.player;


playerLayer.frame = self.view.bounds;


[self.view.layer addSublayer:playerLayer];



// 开始播放


[self.player play];


}

@end


2. AVPlayerViewController

AVPlayerViewController是AVFoundation框架中用于播放媒体资源的一个控制器。以下是一个简单的AVPlayerViewController播放视频的示例代码:

objective-c

import <AVFoundation/AVFoundation.h>

@interface ViewController : UIViewController

@end

@implementation ViewController

- (void)viewDidLoad {


[super viewDidLoad];



// 创建播放器资源


NSString path = [[NSBundle mainBundle] pathForResource:@"movie" ofType:@"mp4"];


AVURLAsset asset = [[AVURLAsset alloc] initWithURL:[NSURL URLWithString:path]];


AVPlayerItem item = [[AVPlayerItem alloc] initWithAsset:asset];



// 创建播放器控制器


AVPlayerViewController playerViewController = [[AVPlayerViewController alloc] init];


playerViewController.player = [[AVPlayer alloc] init];


[playerViewController.player replaceCurrentItemWithPlayerItem:item];



// 将播放器控制器添加到视图控制器


[self presentViewController:playerViewController animated:YES completion:nil];


}

@end


三、媒体录制

1. AVCaptureSession

AVCaptureSession是AVFoundation框架中用于录制媒体资源的主要类。以下是一个简单的AVCaptureSession录制视频的示例代码:

objective-c

import <AVFoundation/AVFoundation.h>

@interface ViewController : UIViewController <AVCaptureVideoDataOutputDelegate>

@property (strong, nonatomic) AVCaptureSession session;

@end

@implementation ViewController

- (void)viewDidLoad {


[super viewDidLoad];



// 创建会话


self.session = [[AVCaptureSession alloc] init];



// 创建输入设备


AVCaptureDevice device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];


AVCaptureDeviceInput input = [[AVCaptureDeviceInput alloc] initWithDevice:device];



// 创建输出设备


AVCaptureVideoDataOutput output = [[AVCaptureVideoDataOutput alloc] init];


output.videoSettings = @{(id)kCVPixelBufferPixelFormatTypeKey : [NSNumber numberWithInt:kCVPixelFormatType_32BGRA]};


output.videoDataOutputQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0);


[output setSampleBufferDelegate:self queue:dispatch_get_main_queue()];



// 添加输入和输出到会话


[self.session addInput:input];


[self.session addOutput:output];



// 创建预览图层


AVCaptureVideoPreviewLayer previewLayer = [[AVCaptureVideoPreviewLayer alloc] init];


previewLayer.frame = self.view.bounds;


[self.view.layer addSublayer:previewLayer];



// 设置预览图层


[previewLayer setSession:self.session];


[previewLayer setVideoGravity:AVLayerVideoGravityResizeAspectFill];



// 开始录制


[self.session startRunning];


}

- (void)captureOutput:(AVCaptureVideoDataOutput )captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection )connection {


// 处理录制数据


}

@end


2. AVCapturePhotoCaptureDelegate

AVCapturePhotoCaptureDelegate是AVFoundation框架中用于拍摄照片的代理。以下是一个简单的AVCapturePhotoCaptureDelegate拍摄照片的示例代码:

objective-c

import <AVFoundation/AVFoundation.h>

@interface ViewController : UIViewController <AVCapturePhotoCaptureDelegate>

@property (strong, nonatomic) AVCapturePhotoCapture photoCapture;

@end

@implementation ViewController

- (void)viewDidLoad {


[super viewDidLoad];



// 创建会话


self.session = [[AVCaptureSession alloc] init];



// 创建输入设备


AVCaptureDevice device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];


AVCaptureDeviceInput input = [[AVCaptureDeviceInput alloc] initWithDevice:device];



// 创建输出设备


AVCapturePhotoOutput output = [[AVCapturePhotoOutput alloc] init];


[self.session addOutput:output];



// 添加输入和输出到会话


[self.session addInput:input];



// 创建预览图层


AVCaptureVideoPreviewLayer previewLayer = [[AVCaptureVideoPreviewLayer alloc] init];


previewLayer.frame = self.view.bounds;


[self.view.layer addSublayer:previewLayer];



// 设置预览图层


[previewLayer setSession:self.session];


[previewLayer setVideoGravity:AVLayerVideoGravityResizeAspectFill];



// 创建照片捕获对象


AVCapturePhotoCapture photoCapture = [[AVCapturePhotoCapture alloc] init];


photoCapture.delegate = self;



// 设置照片捕获对象


[output setPreparedPhotoCapture:photoCapture];



// 开始录制


[self.session startRunning];


}

- (void)capturePhoto:(AVCapturePhotoCapture )captureOutput didFinishProcessingPhoto:(AVCapturePhoto )photo error:(NSError )error {


// 处理拍摄的照片


}

@end


四、媒体资源检索

1. PHPhotoLibrary

PHPhotoLibrary是AVFoundation框架中用于检索照片、视频等媒体资源的主要类。以下是一个简单的PHPhotoLibrary检索照片的示例代码:

objective-c

import <Photos/Photos.h>

@interface ViewController : UIViewController

@end

@implementation ViewController

- (void)viewDidLoad {


[super viewDidLoad];



// 检查权限


if (![PHPhotoLibrary authorizationStatusFor:PHAssetMediaTypeImage] == PHAuthorizationStatusAuthorized) {


[PHPhotoLibrary requestAuthorization:^(PHAuthorizationStatus status) {


if (status == PHAuthorizationStatusAuthorized) {


// 权限已授权,开始检索


[self fetchAssets];


}


}];


} else {


// 权限已授权,开始检索


[self fetchAssets];


}


}

- (void)fetchAssets {


// 创建检索选项


PHFetchOptions options = [[PHFetchOptions alloc] init];


options.sortDescriptors = @[[[NSSortDescriptor alloc] initWithKey:PHAssetCreationDate keyType:NSSortDescendingOrder]];



// 创建检索资源


PHAssetCollection collection = [PHAssetCollection fetchAssetCollectionsWithAssetType:PHAssetTypeImage subtype:PHAssetCollectionSubtypeAlbum options:nil].firstObject;


PHFetchResult result = [PHAsset fetchAssetsInCollection:collection options:options];



// 遍历资源


for (PHAsset asset in result) {


// 处理资源


}


}

@end


2. AVAsset

AVAsset是AVFoundation框架中用于检索媒体资源的主要类。以下是一个简单的AVAsset检索视频的示例代码:

objective-c

import <AVFoundation/AVFoundation.h>

@interface ViewController : UIViewController

@end

@implementation ViewController

- (void)viewDidLoad {


[super viewDidLoad];



// 创建播放器资源


NSString path = [[NSBundle mainBundle] pathForResource:@"movie" ofType:@"mp4"];


AVURLAsset asset = [[AVURLAsset alloc] initWithURL:[NSURL URLWithString:path]];



// 检索媒体资源


[asset loadValuesAsynchronouslyForKeys:@[AVURLAssetDurationKey] completionHandler:^{


dispatch_async(dispatch_get_main_queue(), ^{


// 获取媒体资源时长


CMTime duration = asset.duration;


// 处理媒体资源时长


});


}];


}

@end


五、总结

本文围绕Objective-C语言,介绍了媒体资源管理的相关技术,包括媒体播放、媒体录制、媒体资源检索等。通过AVFoundation框架,我们可以轻松实现这些功能。在实际开发中,开发者可以根据需求选择合适的技术方案,以满足不同场景下的媒体资源管理需求。